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aristocrat game slot machine bonus winners

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JK644W564
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50 xB
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aristocrat game slot machine bonus winners

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JK644W564
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WR:
50 xB
Max cash out:
$ 500

Slot machine game and system with improved jackpot feature Pty Ltd: Aristocrat Technologies Australia Pty Ltd: Aristocrat Leisure Industries Pty Ltd In another recent prior art arrangement, the winning machine is selected by randomly.


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aristocrat game slot machine bonus winners

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JK644W564
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Welcome to the most exciting online CASINO game, which includes the newest free Vegas slots and the best classic slot machines! Win BIG with MR.


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aristocrat game slot machine bonus winners

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JK644W564
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Slot machine game and system with improved jackpot feature Pty Ltd: Aristocrat Technologies Australia Pty Ltd: Aristocrat Leisure Industries Pty Ltd In another recent prior art arrangement, the winning machine is selected by randomly.


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aristocrat game slot machine bonus winners

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JK644W564
Bonus:
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Players:
All
WR:
50 xB
Max cash out:
$ 500

Slot machine game and system with improved jackpot feature Pty Ltd: Aristocrat Technologies Australia Pty Ltd: Aristocrat Leisure Industries Pty Ltd In another recent prior art arrangement, the winning machine is selected by randomly.


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aristocrat game slot machine bonus winners

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JK644W564
Bonus:
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Players:
All
WR:
50 xB
Max cash out:
$ 500

Slot machine game and system with improved jackpot feature Pty Ltd: Aristocrat Technologies Australia Pty Ltd: Aristocrat Leisure Industries Pty Ltd In another recent prior art arrangement, the winning machine is selected by randomly.


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aristocrat game slot machine bonus winners

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Software - MORE
JK644W564
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Welcome to the most exciting online CASINO game, which includes the newest free Vegas slots and the best classic slot machines! Win BIG with MR.


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aristocrat game slot machine bonus winners

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Software - MORE
JK644W564
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Slot machine game and system with improved jackpot feature Pty Ltd: Aristocrat Technologies Australia Pty Ltd: Aristocrat Leisure Industries Pty Ltd In another recent prior art arrangement, the winning machine is selected by randomly.


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aristocrat game slot machine bonus winners

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JK644W564
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Slot machine game and system with improved jackpot feature Pty Ltd: Aristocrat Technologies Australia Pty Ltd: Aristocrat Leisure Industries Pty Ltd In another recent prior art arrangement, the winning machine is selected by randomly.


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aristocrat game slot machine bonus winners

This was previously not possible using combination triggered jackpots. If any numbers between 1 and is produced by the random number generator, then the feature game will be triggered. In the preferred embodiment, a prize is always awarded in the jackpot feature game, the feature game being used to determine the size of the prize to be awarded see step The winning machine is then locked up see step 28 and the controller awaits an indication that the prize has been paid before allowing the machine to be unlocked see step In some embodiments, the machine will not be locked up in steps 28 and 19 , but instead the prize will simply be paid and the program will return to step The machine then returns to step see step 21 and commences a new game. Unlike conventional combination triggered jackpots, the jackpots here are won from a feature game. The previously selected random number is then used as a trigger value and compared with the values allotted to the player, if there is a match see step 24 between the trigger value and the player values, the player is given an opportunity to play a jackpot feature game see step Alternatively, at step 23 , a number is allocated which is equal to, or proportional to the number of credits bet in the respective game and in step 24 , the trigger value is compared with the single player value and a jackpot feature awarded if the trigger value is less than or equal to the player value. This has the effect of encouraging players playing for the bonus jackpot to bet in single tokens, rather than betting multiple tokens per game. According to a first aspect the present invention provides a random prize awarding feature to selectively provide a feature outcome on a gaming console, the console being arranged to offer the feature outcome when a game has achieved a trigger condition, the console including trigger means arranged to test for a trigger condition and to initiate the feature outcome when the trigger condition occurs, the trigger condition being determined by an event having a probability related to credits bet per game on the console. The prescribed range in this example is therefore 1 to , and before the commencement of each bought game a random number is generated within this range. Referring to FIG. A random number is generated within a prescribed range of numbers at the EGM at the commencement of each bought game. According to a fourth aspect, the present invention provides a method of awarding a random prize associated with a gaming console arranged to offer a feature outcome when a game has achieved a trigger condition, the method including testing for a trigger condition and initiating the feature outcome when the trigger condition occurs, the trigger condition being determined by an event having a probability related to credits bet per game on the respective console. Similarly, a bet of credits will result in the numbers between 1 and inclusive being allotted to the game. In a particularly preferred embodiment, the second game is a pseudo-spinning-reel game having a reduced number of symbols on each reel and a jackpot is activated if after spinning the reels a predetermined combination of symbols appears on the win line of each reel. In a more recent prior art arrangement, each game played on each machine in a gaming system is allocated a randomly selected number and the prize is awarded to a machine when the game number it is allocated matches a preselected random number. Anecdotal evidence of players watching feature games being played in Australian casinos suggests that the drawing power of such games is immense. In the preferred embodiment, the predetermined range of numbers is determined as a function of expected turnover between consecutive occurrences of the trigger condition, expected jackpot amounts and jackpot frequencies and will equal the expected average turnover per machine between successive initiations of progressive jackpot games divided by the credit value for that machine. In another recent prior art arrangement, the winning machine is selected by randomly selecting a number at a point in time and decrementing the number as games played on the system are counted until the number is decremented to zero at which time the game or associated machine causing the final decrement is awarded the jackpot. In the preferred embodiment, the gaming machine will allocate the lowest numbers in the range to the player such that if the player plays 20 credits he will be allocated numbers 1—20 giving him a 1 in 5, chance of triggering a jackpot feature game. Increasing the number of credits bet increases the chance of triggering the feature on any bought game. In one embodiment, one or more gaming consoles are connected in a gaming network, each of the consoles including signal output means arranged to produce an output signal in response to operation of the respective console, such that a central feature jackpot system connected to the network provides an incrementing jackpot which is increased in response to signals from the consoles connected to the network. If the reels of the feature game stop on the numbers shown in FIG. In this embodiment the feature game appears with the new reel strips already spinning and accompanying feature game tunes playing. With conventional progressive jackpot games though, increasing the credits bet per line creates a relative disadvantage as far as RTP is concerned. In a preferred embodiment of the invention, the trigger condition is determined by selecting a random number from a predetermined range of numbers to be associated with each bought game, and for each credit bet on the respective game, allotting to the game, one or more numbers from the predetermined range of numbers, and in the event that one of the numbers allotted to the player matches the randomly selected number, indicating that the trigger condition has occurred. However, in their conventional format these games have inherent limitations:. According to a third aspect, the present invention provides a gaming console including a random prize awarding feature to produce a feature outcome, the gaming console being arranged to offer the feature outcome when a game has achieved a trigger condition, the console including trigger means arranged to test for the trigger condition and to initiate the feature outcome when the trigger condition occurs, the trigger condition being determined by an event having a probability related to credits bet per game on the console. Each jackpot can only be won from this feature game. This will allow for the linking of combinations between game type, platform type and denomination. With such low frequency the jackpots are never seen to be won by most players. As the time between jackpot game awards is related to turnover, the number of jackpot games played by a player between feature games and hence their chance of winning is directly related to the size of each bet on each game played. The smart player who gambles for the feature jackpot only, will always cover all playlines, but will only bet 1 credit per line because the prize paid for the feature jackpot is the same irrespective of the bet. This creates a scale of diminishing returns. Embodiments of the invention will now be described by way of example, with reference to the accompanying drawings, in which:. This is achieved by using a jackpot trigger which is directly related to the wager bet on a respective game and the turnover, instead of using conventional combination triggers. This is referred to as the jackpot feature game hit rate in credits. The increasing popularity of small mystery jackpots with higher frequencies of occurrence tends to support this argument;.

The aristocrat game slot machine bonus winners invention relates to apparatus for use with a system of linked poker machines and in particular the apparatus provides an improved jackpot mechanism for use with such a poker machine system. Aristocrat game slot machine bonus winners to a second aspect, the present invention provides a random prize awarding system associated with a network of gaming consoles, the system being arranged to offer a feature outcome on a particular console when a trigger condition occurs as a result of a game being played on the respective console the prize awarding system including trigger means arranged to test for a trigger condition and to initiate the feature outcome on the respective console when the trigger condition occurs, the trigger condition being determined by an event having a probability related free online slot game bonus rounds credits bet per game on the respective console.

A bet of 20 credits will result in the numbers between 1 and 20 inclusive being allotted to the game note that statistically it does not matter if the numbers are randomly selected or not or allotted as a block or scattered, the probability of link feature game being awarded is unchanged.

However, it is extremely complex to develop a wide variety of combinations which support both a feature game and mathematically exact jackpot triggers. The present embodiments are, therefore, to be considered in all respects as illustrative and not restrictive.

This is done so that all players share in the experience of a jackpot win. Flexibility is available to change combinations at will. This celebration of the jackpot win is conducted in a traditional manner i. With some prior art combination based trigger arrangements there is a serious disadvantage in that the player betting a single token per line, is just as likely to achieve a jackpot as the player playing multiple tokens per line. The prescribed range of numbers is determined by the jackpot feature game hit rate which has been determined previously, from typical values of casino turnover, expected jackpot amounts and jackpot frequencies. Referring to the algorithm of FIG. For every game that is played, a random trigger value is selected see step 21 in the preprogrammed range as determined from the average turnover value. When the game is commenced, it is then reported see step 22 to the controller, which allocates a contribution to the prize pool. These methods, while effective, add to club overheads because of the need for additional stuff to ensure that the scheme is operated smoothly. The feature game is triggered randomly as a function of credits bet per game. In the EGM, an average value of machine turnover between jackpot hits, is programmed and is used to randomly generate trigger data for the jackpot feature games. Across the top of the screen, a sum of the scores is displayed. In particular embodiments, 2, 3 or 4 symbols might be provided on each reel. The instant the feature game is completed and the sum of scores from all 5 reels is shown, the feature jackpot screen and signs display which jackpot has been won. Alternatively, the number range can be set to the average expected turnover between jackpot occurrences expressed in cents , in the above example , in which case the numbers allocated to the player, will be proportional to his total wager expressed in cents i. The player stops the reels spinning by pressing the corresponding playline buttons in order. The symbols may be of equal value and equally weighted i. If any number between 21 and , is produced by the random number generator, the feature game will not be triggered. The feature prize score is calculated by the total of the points appearing on the centre line of all 5 reels. By way of example, referring to FIG. In one particular example, the second screen game is a five reel game with two different symbols on each reel, however, 2, 3, 4, 5, 6 or 16 pseudo-reel games might be employed. Betting 10 credits per line will produce ten times as many hits into the feature game than betting 1 credit per line. If the number 7 is produced by the random number generator, then the feature game will be triggered. Each game is also allotted see step 23 numbers from the same number range that from which the random number was selected, one number in the range being allotted for each credit bet such that the player's probability of being awarded a jackpot feature game is proportional to the bet. Jackpot games have traditionally been popular in Casinos. It will be appreciated that this alternative arrangement is mathematically equivalent to the previously described arrangement, the range of numbers below the allotted number in the alternative arrangement being equivalent to the set of allotted numbers in the previously described arrangement. Preferably, when a jackpot feature game is triggered, all players are alerted by a jackpot bell that a possible grand jackpot is about to be played for. Many schemes have been devised in the past to induce players to play slot machines including schemes such as specifying periods during which jackpot prizes are increased or bonus jackpots paid. Preferably, the trigger condition is determined by an event having a probability related both to expected turnover between consecutive occurrences of the trigger condition, on the respective console and the credits bet on the respective game. The function of triggering a feature jackpot game may either be performed by a central feature game controller or may be performed within each console in the system. This is supported by data collected from casinos. Feature jackpots in this format exhibit significant differences over previous jackpot systems:. Anecdotal evidence suggests that many players have learnt to disregard the chance of winning the major jackpots and are realistically playing for the lesser jackpots ie the minor and mini jackpots. The average turnover value is fixed for the EGMs and the random number generator is initialised see step 20 at startup to generate numbers from the preprogrammed range determined from that value. Preferably, the feature game is a simplified game having a higher probability of success than the first game. In a preferred embodiment of the invention, a new jackpot trigger mechanism provides the Casino operator with a far higher degree of flexibility. When a feature is triggered, a feature game appears. These arrangements have been in use in the State of New South Wales and in other jurisdictions for a considerable period of time, however, as with other aspects of slot machine games, players become bored with such arrangements and new and more innovative schemes become necessary in order to stimulate player interest. The games are typically designed in such a way that the big jackpots should not be won until large amounts are accumulated. Each of the electronic gaming consoles 10 are provided with a network interface arranged to provide a signal onto the network 11 on each occurrence of an operation of a respective console and the jackpot controller 12 is arranged to receive each of the console operation signals and to increment the value of a random jackpot prize on the occurrence of each of these operation signals. Preferably, the prize awarded in a jackpot game by the system of the present invention, is a monetary amount the value of which is incremented with each game played on each gaming machine or console in the system. Players are alerted by the jackpot bell instantaneously at any point during a game, but the feature game will not appear until the current game including base game features are completed. That is to say, the combinations of a game are the probabilities of each possible outcome for that game. Other schemes involve awarding an additional prize to a first player to achieve a predetermined combination on a poker machine. In step 20 of the algorithm of FIG. A flow chart for a prize awarding algorithm is illustrated in FIG. Using this system, jackpot games can now be developed using specific combinations for the base game which were previously unsuitable for Link Progressive Systems. Preferably also, the console is arranged to play a first main game and the feature outcome initiated by the trigger condition is a second feature game. The example below has been developed using example turnover data. If the trigger value does not match see step 27 then there is no feature game awarded for that bought game and the machine returns to step see step 22 and waits for the next game to commence. In the following description, examples are give which are applicable to traditional slot machines, however the invention should be taken to include gaming systems which include user interfaces other than traditional slot machines. If any number between and , is produced by the random number generator, the feature game will not be triggered. Alternatively, the incrementation can take place on a per token bet basis. These games will compete with the appeal of the latest games on the market.